Trying to stack something with a specified offset between each copy using the -r mask, but this stupid mod doesn't want me to for no good reason. Is there some way to do this forcefully?
What's on your mind?
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What command for made this wall
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I was going through here looking for WE help with BOP items and I think I figured out a simple way to explain it. Specifically, I am in Minecraft 1.12.2 with the forge launcher as far as this information is concerned.
To start, you have to be able to see the advanced tips by pressing F3+H together.
Now, when you hover over items you will see their tag name in grey text at the bottom of the details pop-up.
I am using Ebony Planks as an example because that is what I was working with.
If you just type in the tag as is, ( //replace biomesoplenty:planks_0 ) you will not get the Ebony ones.
However, there is a second number that is important for this.
In the top right, in white text you'll see the item ID, in this case, it is shown as #4132/14
The important number is the 14 after the slash.
If you type the same command as before including this number, //replace biomesoplenty:planks_0:14 , you will actually replace things with the Ebony planks as intended.
I haven't tried it with other items, but I imagine this same command configuration would be the basis of how to use modded blocks with the commands with little to no issue.
Hopefully this information helps somebody. :)
for a build me and a friend are making on a server, we were gonna turn the end into green hill zone, we already made the top but it's gonna be very complicated to make the lower part of the green hill grass or dirt sprite (the brown and orange checkered one)
Ive been struggling with survival project i wanna do in a creative world first and need a torus/donut with a radius of 99 and a radius by 7 in width i have googled and found a bunch of complicated math and im teribal can anybody help? Found it out with this command by a video on youtube called Ant's 017 advanced world edit //g -c -h 95 (100-sqrt(x^2+z^2))^2+y^2<7^2
/I need some help:
When I use the command directly, it works, but it doesn't work when using in command blocks.
//hcyl minecraft:stone 9,5 3
MC 1.20.2 Java, FabricLoader
Mods: Xaero Minimap+Worldmap
WorldEdit 7.3.0 (7.2.16+7.2.17 also tested)
ClothConfig 12.0.109
Copper Equipment 2.1.6
Can you use //replacenear to replace the underneath of a block?
Hey guys i deleted parts of the world to make building more confortable but i now would like to naturalize the mountain ist this possible? a steep wall doesnt look that good ^^
How do i remove the automatic strucure block if i select a area?
So how do i paste multiple times like //paste 20 north to paste a structure 20 times in the north direction.
Is it possible to set a brush mask to affect everything underneath a certain kind of block? I've tried using >459:3 (the block ID) and playing with the =queryRel() restriction but in both cases they only acknowledge and affect a single block underneath at a time, rather than searching and affecting the entire column underneath. Any help or suggestions would be appreciated.
How can i assign a command to an item? (hoe for example)
quando eu uso o comando // regen meus chuncks param de carregar e mesmo pressionar teclas como f3 + a ou s ele não carrega eu tenho que deixar o mundo e entrar novamente para que ele volte a funcionar como faço para resolver?
versão 1.7.10
So i created a circle in world edit but its is in the ocean, is there any way to clear the water from inside the circle ?
I want to create an abyss with the two mods, but unfortunately I can't go below 0 in the vertical direction. The Cubic Chunk mod makes it so that you have more blocks under 0, giving you the ability to create exciting adventure maps. Can someone help me? Is it possible to go under 0 with WorldEdit?
Im trying to find what command it is or its only whit the mod?
there is a way to use worldedit commands with command blocks?
I've been trying to get to replace a percentage but can't figure it out. Can anyone help? I've been trying to figure it out for 20 minutes now and can't find anything.
Is there a way to select a specific block? For example I have a brick outline that is in the floor, would there be a way to just select the brick and //stack it? Without stacking the floor along with it.