Minecraft Worldedit Guide Wiki
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Tag: Visual edit
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Revision as of 07:16, 23 April 2020

Welcome to the Minecraft Worldedit Guide Wiki
A convenient guide with provided illustrations to help Minecraft builders get mastered at using Worldedit. Wiki viewers can also contribute their ideas that can improve this wiki.



We1 We6
Worldedit Commands Blocks Data



Enginehub Fawe
EngineHub Documentation FastAsyncWorldedit GitHub
(Original Development) (Another Development)



Site Contents
EngineHub Worldedit Forge + Spigot/Bukkit + Sponge + Fabric
FAWE FastAsyncWorldedit Forge + Spigot/Bukkit + Sponge + Nukkit
LiteLoader Liteloader Worldedit CUI + Wrapper
SpigotMC Worldedit Selection Visualizer + AsyncWorldedit + FastAsyncWorldedit + Simple Worldedit GUI + ...
Minecraft PE DL (Android) Worldedit Mod + Addon + Terra + PaintBrush + ...



About Worldedit & FastAsyncWorldedit
Worldedit is a downloadable (Bukkit/Forge) utilizing add-on from a popular survival sandbox game called Minecraft. It had been in development since the alpha stage of the game. This tool can assist the Minecraft players to:
  • Instantly place or delete a chunk of any block.
  • Generate 3D or 2D geometrical or organic regional shape of blocks.
  • Perform copying and pasting functions with clipboards and patterns.
  • Clipboards are enabled to be exported, imported, or shared universally as .schematic files (How-to guide).
  • Can restore the previous stage of the region's event as backups.
  • Enable players to quickly move around or through many obstacles.


Continued from the Worldedit open-source project by a different team, FastAsyncWorldedit is also a downloadable (Bukkit/Forge) tool which offers more efficient and innovative features such as:

  • Unlimited //undo, per world history.
  • Instant lookups/rollback and cross server clipboards.
  • Advanced per player limits (entity, tiles, memory, changes, iterations, regions, inventory).
  • Brush saving, visualization, targeting modes/masks and scroll actions.
  • Convert maps or schematics between PC and MCPE.
  • Instant copying of arbitrary size with //lazycopy.
  • Auto repair partially corrupt schematic files.
  • Use CFI commands to generate worlds from maps.
  • Async task completion.
News and Update
This wiki was first founded in May 27, 2017.
New to Worldedit?
Take a quick look at this. You will acquire all the basics in about 10 minutes.